The future of the Metaverse is in our hands as Apple, Microsoft, Google, and Meta all vie for a piece of the pie.
The metaverse concept is constantly evolving. But there is one thing that Neil Stevenson has been consistent with since he came up with the idea to this day. A high-tech VR headset is required to access the Metaverse.
Still, before we start talking about why we need an operating system for the metaverse and which companies are fighting for it, we need to understand the world of visual computing.
The visual element of computing
The world of computing, and the Internet as we know it, is a 2D virtual world that we access through our devices. But things weren’t always like this. Before the advent of graphical user interfaces, computers worked only with text commands.
The first commercially available personal computer was Altair 8800It had no keyboard or monitor, but could run simple machine language programs.
Apple co-founder Steve Wozniak fell in love with the Altair. But he couldn’t afford to pay his nearly $400 for the machine. That’s why he decided to come up with his own PC. Leading to the birth of the Apple 1Although the design was primitive, it helped Woz design the Apple 2, the PC that launched the company.
In the mid-1980s, Apple partnered with Aldus to create an app that combined text and graphics into one package. The name of the app isAldus PageMaker‘. You can now use text, graphics, and photos in your documents.
followed by Apple’s Introduction to CD-ROMThis move made the end-user visual experience even more engaging. You can now experience not only text, but also audio and video.
It’s taken 30 years, but we’re finally entering the third generation of visual computing. The Metaverse promises to deliver a more engaging and engaging 3D experience than you could have ever imagined.

The Internet is slowly moving towards a more visual and even immersive environment. Web 3.0 will definitely be a cross-platform problem.
This means that the full experience requires a platform that can handle both 2D and 3D environments. The battle over the Metaverse Qualcomm’s latest Snapdragon Summit.
Qualcomm is a multinational company that specializes in manufacturing semiconductors and mobile technology for the smartphone industry.Just a few weeks ago, the company announced its Snapdragon AR2 Gen 1 Chips used in various AR and VR glasses.
The chip is designed for high-performance, lightweight VR/AR glasses, helping usher in a new era of visual computing. With 2.5x better AI performance, 50% less power consumption, and ultra-fast Wi-Fi 7 connectivity, you’ll experience a richer experience than ever before.
Four companies working on this technology
The AR2 chip kicks off the metaverse race. Countless companies are looking to join the effort, but some are already one step ahead.
1. Apple
Apple started working on its AR strategy about five years ago, and there are now over 14,000 AR-related apps in the Apple App Store. Instead of coming up with another OS, Apple’s plan is to adapt iOS to new hardware.

based on patent application, the company has been experimenting with AR/VR technology for nearly two decades. Over the last few years, Apple has acquired multiple of his AR/VR companies and is rumored to release a headset in 2023.
2. Microsoft
Microsoft missed the smartphone trend, but the company is working hard to make up for it in the AR/VR space.Microsoft’s hololens 2 It’s been available for several years now, and the Redmond giant has plans to make it even more powerful.

A mesh headset should not only provide the user with crisp quality, but also be designed to easily switch between real-world and 3D images. Microsoft is working to provide a Windows OS for Metaverse linked to Azure backend services.
3. Google
Google wants to create an OS for Metaverse that connects to backend services. The tech giant has been working on its own AR/VR processor, but given AR2’s capabilities, it wouldn’t be surprising if Google took a more collaborative approach with his Qualcomm.

Google executives are trying to create an OS that does for Metaverse-enabled devices what Android did for smartphones.
4. Meta
Facebook owners are putting all their chips into the metaverse. As a matter of fact, Mark Zuckerberg’s decision to rebrand the company and take it in a new direction has increased public interest in the Metaverse as a whole.

Not much is known about Meta’s OS, but the company intends to build its platform within a closed network. Given all the resources and talent Facebook has, it wouldn’t be surprising if they were the first to offer a fully functional Metaverse OS.
Who’s Leading the Web 3.0 Race?
While many individuals and organizations are still trying to understand what the Metaverse is, others are deeply committed to developing the technology.
Meta and Apple are trying to build their vision of the Metaverse around their own hardware and platforms, while Google and Microsoft are taking a more open-standards approach.
Overall, it’s safe to say that Apple is ahead of the curve at this point, given that they’ve planned ahead and have the resources to bring their vision to life.
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